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Post by kathy on Mar 18, 2008 15:39:13 GMT -5
Rule #1 - plot and scheme when it counts
Rule #2 - don't scheme and plot too much
Rule #3 - don't back stab too soon
Rule #4 - don't be public about you alliances
Rule #5 - don't let your emotions control you
Rule #6 - provide food
Rule #7 - don't be lazy
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Post by Jeff Probst on Mar 24, 2008 3:59:19 GMT -5
I don't think Rule #6 will have much bearing on this game.
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Post by kathy on Mar 24, 2008 6:58:10 GMT -5
I don't think Rule #6 will have much bearing on this game. lol hi! Well, maybe it's there them to make sure I provide food to me, because I tend to forget to eat when I get involved in games. Say, are we in New York at the UN? Coz if so, then the role-playing and fun I have will be different than if we are stranded on an island. My imagination will be stretched, and I like that! lol
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Post by Jeff Probst on Mar 24, 2008 8:04:37 GMT -5
Yup, that's the place I had in mind.
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Post by kathy on Mar 24, 2008 8:10:57 GMT -5
very cool!
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Post by kathy on Mar 25, 2008 6:54:48 GMT -5
strategery - yep I meant to type it that way. On a tribe of 5, it is wise to strategize "early" is it not? I mean you have to have 2 people with ya, or at least try. Survival of the most communication and building trust, I hope. I fully trust, 100% one person on my tribe, and we are new friends - I love that!
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